So, I found myself thinking it was somewhat unfair that certain leagues, teams and the like, had lower reputations simply because they were created later and couldn't muscle in on the already established Hierarchy. Thus, this project was born.
Getting near to a million, yes a literal million, database changes (982,953 to be precise) across two editor files the world of football becomes a blank slate.
In the first file there is the following; All leagues have a rep of 150 while all cups and continental comps get a up and up 200. All team reps are set to 8000, their balances to 500 mil, their transfer budgets to 50 mil and their wage budgets to 2 mil and all coefficient scores are wiped.
The second file has this; every player has been released from his club.
Note; these are the changes I applied in the editor, if the game has accepted them all in actual play is another matter, as I can hardly check the balances and so forth of every team in the world.
Given enough time the reputations of competitions should shift and change, along with those of teams. Eventually you'll be left with a NWO decided almost randomly.
Personally I see this database as a chance to build your very own dream team with whatever club, in whatever league, you so please.
You can use one or both of the files as you so wish, you can use both and 'add players to playable teams' or you don't have to. For a bit more of a challenge you could simply use the players file and then use fake player names.
Without any further ado, here are some screen caps from the first year;
Installation Step 1
Extract the downloaded file using 7-Zip for Windows or The Unarchiver for Mac.
There should be a folder containing two editor files. Move these 2 files to your editor data folder:
Documents > Sports Interactive > Football Manager 2015 > editor data
Important: Create the "editor data" folder if it doesn't exist.
Notice: There may be two "Sports Interactive" folders in your Documents library. If this is the case then put it in the one which has your saved games inside.
Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Select "Custom" from the editor data drop down menu and choose the databases you wish to load in your new save.