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Nueva lista de cambios del ME por Paul C

Respuestas destacadas

Publicado

Further update - this is where we are at so far:

Match v1313

-----------

- Refined position of d-line and also the lines in front of it when defending

- Brought wingers a bit deeper when defending

- Weaker players more likely to favour direct passes quicker

- Improved short pass accuracy slightly

- Tried to increase number of crosses slightly

- Fine tuned shot accuracy

- Fixed some minor player on ball decision bugs

- Improved trajectory of medium length kicks like free kick shots and corners

- Made players better at offering out ball to team mate

- Tried to improve player reactions to deflected balls or tackles

- Made players more willing to slide tackle when opportunity and need arises

- Fixed some unnatural save directions from keepers

- Fixed keepers trying to save ball at wrong point when its heading for post or bar

- Made players slightly better at turning body while on the run

- Made strongest player stand ground when 2 players collide while going for a header

- Made goal celebration paths a little bit more varied

- Fixed comms saying ball well wide when not really that far wide

- Some ball physics collision tweaks

- Some team talk fixes

Match v1314

-----------

- Further tuned team shape and d-line position when defending

- AM strata now comes back to defend unless set to "all out attack"

- Made d-line shift up when opposing player with ball is successfully pressed

- Made d-line shift back quicker when attacking player is running with pace at them with the ball

- Some tweaks to marking of opponents in own area

- Fixed defenders shifting across as full back engages winger in last third causing bad shape

- Tried to reduce instances of players heading ball they could control a split second later

- Some minor fixes relating to player interception of ball

- Some refinements to off ball movement around ball player

- Some general tweaks to pass choice and on ball decision making

- Some more minor keeper save fixes

- Fixed some instances of woodwork hit not being registered

- Fixed player not waiting to getup before running off to celebrate after scoring a diving header

Match v1315

-----------

- Fixed ultra rare crash when player shoots from close range

- Further small refinements to on ball decisions and pass choice

- Improved direct free kick trajectory slightly

- Improved crossing aim AI

- Fine tuned pass and shot accuracy slightly

- Improved player reaction and awareness of ball generally

- Improved defensive tracking of player running with ball

- Slight reduction of player reaction time to fast curling balls

- Slight reduction of player reaction time when ball a long way away from them especially if not facing it

- Improved defender lateral positioning when defending wide ball

- Fixed winger not staying wide when asked to hug touchline and ball on his side in advanced position

- Goalkeeper should narrow the angle better when a play is running at him at speed

- Goalkeepers should try to move under the ball path even if they think they can't reach it.

- Fixed a bug where the keeper fails to catch a ball if it has just hit the crossbar/post

- Fixed keeper turning ball over bar described as turning it round post

- Fixed some player collision avoidance issues

- Fixed a bug where an offside is given instead of a free kick

for a foul

- Stop a rare teleport bug with goal celebrations

- Fixed animation issues whilst player argues with ref

- Fixed small anomaly in team selection AI

Btw the main reason we cant release this yet is that we are quite low on shots and goals - too many defensive fixes icon_smile.gif Hopefully we can get it back to a reasonable number on each count in time to release next week.

Further update - this is where we are at so far:

Match v1313

-----------

- Refined position of d-line and also the lines in front of it when defending

- Brought wingers a bit deeper when defending

- Weaker players more likely to favour direct passes quicker

- Improved short pass accuracy slightly

- Tried to increase number of crosses slightly

- Fine tuned shot accuracy

- Fixed some minor player on ball decision bugs

- Improved trajectory of medium length kicks like free kick shots and corners

- Made players better at offering out ball to team mate

- Tried to improve player reactions to deflected balls or tackles

- Made players more willing to slide tackle when opportunity and need arises

- Fixed some unnatural save directions from keepers

- Fixed keepers trying to save ball at wrong point when its heading for post or bar

- Made players slightly better at turning body while on the run

- Made strongest player stand ground when 2 players collide while going for a header

- Made goal celebration paths a little bit more varied

- Fixed comms saying ball well wide when not really that far wide

- Some ball physics collision tweaks

- Some team talk fixes

Match v1314

-----------

- Further tuned team shape and d-line position when defending

- AM strata now comes back to defend unless set to "all out attack"

- Made d-line shift up when opposing player with ball is successfully pressed

- Made d-line shift back quicker when attacking player is running with pace at them with the ball

- Some tweaks to marking of opponents in own area

- Fixed defenders shifting across as full back engages winger in last third causing bad shape

- Tried to reduce instances of players heading ball they could control a split second later

- Some minor fixes relating to player interception of ball

- Some refinements to off ball movement around ball player

- Some general tweaks to pass choice and on ball decision making

- Some more minor keeper save fixes

- Fixed some instances of woodwork hit not being registered

- Fixed player not waiting to getup before running off to celebrate after scoring a diving header

Match v1315

-----------

- Fixed ultra rare crash when player shoots from close range

- Further small refinements to on ball decisions and pass choice

- Improved direct free kick trajectory slightly

- Improved crossing aim AI

- Fine tuned pass and shot accuracy slightly

- Improved player reaction and awareness of ball generally

- Improved defensive tracking of player running with ball

- Slight reduction of player reaction time to fast curling balls

- Slight reduction of player reaction time when ball a long way away from them especially if not facing it

- Improved defender lateral positioning when defending wide ball

- Fixed winger not staying wide when asked to hug touchline and ball on his side in advanced position

- Goalkeeper should narrow the angle better when a play is running at him at speed

- Goalkeepers should try to move under the ball path even if they think they can't reach it.

- Fixed a bug where the keeper fails to catch a ball if it has just hit the crossbar/post

- Fixed keeper turning ball over bar described as turning it round post

- Fixed some player collision avoidance issues

- Fixed a bug where an offside is given instead of a free kick

for a foul

- Stop a rare teleport bug with goal celebrations

- Fixed animation issues whilst player argues with ref

- Fixed small anomaly in team selection AI

Btw the main reason we cant release this yet is that we are quite low on shots and goals - too many defensive fixes icon_smile.gif Hopefully we can get it back to a reasonable number on each count in time to release next week.

o sea que sale la semana que viene.

Interesante! Per van a sacar un solo pack con las 3 versiones no? Digamos que cuando actualizemos pasaremos directamente a la v1315?

Interesante! Per van a sacar un solo pack con las 3 versiones no? Digamos que cuando actualizemos pasaremos directamente a la v1315?

eso parece decir,ya veremos si no la cagan con otra cosa.

perdonar ¿qué significa ME?

perdonar ¿qué significa ME?

ME=Match Engine=Motor de Partidos

:thumbsup:

perdonar ¿qué significa ME?

Creo que significa Match Engine. Son cambios (resolución a problemas) en el "motor de partido".

Espero haber resuelto la duda.

Un saludo.

A ver si dan definitivamente con la tecla...

Nadie se anima a traducir?

A mi la primera temporada si que me parecia muy raros los resultados y la manera de jugar pero a la segunda no es "tan escandaloso"

Como me gusta esa primera linea "Refined position of d-line and also the lines in front of it when defending", odiaba ver eso.

En otro post esta traducido Matchv1313(por shaggy).

- Redefinida la posición de la línea defensiva y también las líneas frontales cuando defiendan.

- Los extremos defenderán un poco más.

- Los jugadores más débiles serán más propensos a realizar pases directos más rápido.

- Se mejora ligeramente la precisión de los pases cortos.

- Se aumenta ligeramente el número de centros.

- Mejorada la precisión de los disparos.

- Se han solucionado algunos errores de escasa relevancia respecto a los balones.

- Mejorada la trayectoria de los lanzamientos de media distancia como son las faltas y los córners.

- Se ha mejorado el ofrecimiento sin balón de los jugadores.

- Se ha tratado de mejorar las reacciones de los jugadores ante balones desviados o entradas.

- Los jugadores harán más entradas lanzándose al suelo cuando la oportunidad y la necesidad surja.

- Solucionadas algunas trayectorias antinaturales en las paradas de los porteros.

- Solucionados los intentos del portero de atajar el balón cuando éste choca en los palos o en el larguero.

- Mejorados los jugadores para que consigan realizar giros cuando corren.

- El jugador más fuerte se mantendrá de pié cuando choquen dos jugadores en el remate de cabeza.

- Las celebraciones de los goles serán más variadas.

- Solucionados los comentarios que dicen que el balón está muy desviado cuando en realidad no está tan desviado.

- Modificadas algunas físicas cuando el balón choca en algún lugar.

- Solucionadas algunas charlas de equipo.

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